Memory Manager For Mac Os X
2021年1月2日Download: http://gg.gg/np3be
*Mac Os X Memory Usage
*Os X Version Mac
System requirements. Apple officially supports virtual memory beginning with System 7, but Connectix Corporation works well under System 6, thanks to its Virtual software.Virtual Memory is permanently on beginning with Mac OS X; before this, it was recommended for all Power Macintosh computers. Only Macintosh computers with a Motorola 68030 processor can use Virtual Memory.
I would like to control the maximum memory, a process can use in Mac-OS X 10.8. I feel that setting ulimit -v should achieve the goals but doesn’t seem to be the case. I tried following simple comm. Jan 17, 2019 Any Mac that has an SD card slot and is running OS X 10.6.5 or later can use the exFAT file system. ExFAT is also supported in Boot Camp with Windows 7, 8.1, or 10 on any Mac made in 2011 or later with an SD card slot. Jun 10, 2007 I recently bought some new memory. When I put it in the second slot, my mac did not recognize it.
Historically, the Mac OS used a form of memory management that has fallen out of favour in modern systems. Criticism of this approach was one of the key areas addressed by the change to Mac OS X.
The original problem for the designers of the Macintosh was how to make optimum use of the 128 kB of RAM that the machine was equipped with. Since at that time the machine could only run one application program at a time, and there was no permanent secondary storage, the designers implemented a simple scheme which worked well with those particular constraints. However, that design choice did not scale well with the development of the machine, creating various difficulties for both programmers and users.
Fragmentation
The chief worry of the original designers appears to have been fragmentation—that is, repeated allocation and deallocation of memory through pointers leads to many small isolated areas of memory which cannot be used because they are too small, even though the total free memory may be sufficient to satisfy a particular request for memory. To solve this, Apple designers used the concept of a relocatable handle, a reference to memory which allowed the actual data referred to be moved without invalidating the handle. Apple’s scheme was simple - a handle was simply a pointer into a (non relocatable) table of further pointers, which in turn pointed to the data. If a memory request required compaction of memory, this was done and the table, called the master pointer block, was updated. The machine itself implemented two areas in the machine available for this scheme - the system heap (used for the OS), and the application heap. As long as only one application at a time was run, the system worked well. Since the entire application heap was dissolved when the application quit, fragmentation was minimized.
However, in addressing the fragmentation problem, all other issues were overlooked. The system heap was not protected from errant applications, and this was frequently the cause of major system problems and crashes. In addition, the handle-based approach also opened up a source of programming errors, where pointers to data within such relocatable blocks could not be guaranteed to remain valid across calls that might cause memory to move. In reality this was almost every system API that existed. Thus the onus was on the programmer not to create such pointers, or at least manage them very carefully. Since many programmers were not generally familiar with this approach, early Mac programs suffered frequently from faults arising from this - faults that very often went undetected until long after shipment.
Palm OS and 16-bit Windows uses a similar scheme for memory management. However, the Palm and Windows versions makes programmer error more difficult. For instance, in Mac OS to convert a handle to a pointer, a program just de-references the handle directly. However, if the handle is not locked, the pointer can become invalid quickly. Calls to lock and unlock handles are not balanced; ten calls to HLock are undone by a single call to HUnlock. In Palm OS and Windows, handles are opaque type and must be de-referenced with MemHandleLock on Palm OS or Global/LocalLock on Windows. When a Palm or Windows application is finished with a handle, it calls MemHandleUnlock or Global/LocalUnlock. Palm OS and Windows keeps a lock count for blocks; after three calls to MemHandleLock, a block will only become unlocked after three calls to MemHandleUnlock.
witcher
The situation worsened with the advent of Switcher, which was a way for the Mac to run multiple applications at once. This was a necessary step forward for users, who found the one-app-at-a-time approach very limiting. However, because Apple was now committed to its memory management model, as well as compatibility with existing applications, it was forced to adopt a scheme where each application was allocated its own heap from the available RAM. The amount of actual RAM allocated to each heap was set by a value coded into each application, set by the programmer. Invariably this value wasn’t enough for particular kinds of work, so the value setting had to be exposed to the user to allow them to tweak the heap size to suit their own requirements. This exposure of a technical implementation detail was very much against the grain of the Mac user philosophy. Apart from exposing users to esoteric technicalities, it was inefficient, since an application would grab (unwillingly) all of its allotted RAM, even if it left most of it subsequently unused. Another application might be memory starved, but was unable to utilise the free memory ’owned’ by another application.
Switcher became MultiFinder in System 4.2, which became the Process Manager in System 7, and by then the scheme was utterly entrenched. Apple made some attempts to work around the obvious limitations - temporary memory was one, where an application could ’borrow’ free RAM that lay outside of its heap for short periods, but this was unpopular with programmers so it largely failed to solve the problem. There was also an early virtual memory scheme, which attempted to solve the issue by making more memory available by paging unused portions to disk, but for most users with 68K Macintoshes, this did nothing but slow everything down without solving the memory problems themselves. By this time all machines had permanent hard disks and MMU chips, and so were equipped to adopt a far better approach. For some reason, Apple never made this a priority until Mac OS X, even though several schemes were suggested by outside developers that would retain compatibility while solving the overall memory management problem. Third party replacements for the Mac OS memory manager, such as Optimem, showed it could be done.
32-bit clean
Originally the Macintosh had 128 kB of RAM, with a limit of 512 kB. This was increased to 4 MB upon the introduction of the Macintosh Plus. These Macintosh computers used the 68000 CPU, a 32-bit processor, but only had 24 physical address lines. The 24 lines allowed the processor to address up to 16 MB of memory (224 bytes), which was seen as a sufficient amount at the time. However, the RAM limit in the Macintosh design was 4 MB of RAM and 4 MB of ROM, because of the structure of the memory map [http://www.osdata.com/system/physical/memmap.htm#MacPlus] . This was fixed by changing the memory map with the Macintosh II, allowing up to 8 MB of RAM.
Because memory was a scarce resource, the authors of the Mac OS decided to take advantage of the unused byte in each address. The original Memory Manager (up until the advent of System 7) placed flags in the high 8 bits of each 32-bit pointer and handle. Each address contained flags such as ’locked’, ’purgeable’, or ’resource’, which were stored in the master pointer table. When used as an actual address, these flags were masked off and ignored by the CPU.
While a good use of very limited RAM space, this design led to problems once Apple introduced the Macintosh II, which used the 32-bit Motorola 68020 CPU. The 68020 had 32 physical address lines and could address up to 4GB (232 bytes) of memory. The flags that the Memory Manager stored in the high byte of each pointer and handle were significant now, and could lead to addressing errors.
In theory, the architects of the Macintosh system software were free to change the ’flags in the high byte’ scheme to avoid this problem, and they did. For example, on the Macintosh II, HLock() was rewritten to implement handle locking in a way other than flagging the high bits of handles. However, many Macintosh application programmers — and a great deal of the Macintosh system software code itself, even the code in the ROMs (until the IIci, which made the ROM 32-bit clean) — accessed the flags directly rather than using the APIs, such as HLock(), which had been provided to manipulate them. By doing this they rendered their applications incompatible with true 32-bit addressing, and this became known as not being ’32-bit clean’.
In order to stop continual system crashes caused by this issue, System 6 and earlier running on a 68020 or a 68030 would force the CPU into 24-bit mode, and would only recognize and address the first 8 megabytes of RAM, an obvious flaw in machines whose hardware was wired to accept up to 128MB RAM — and whose product literature advertised this capability. With System 7, the Mac system software was finally made 32-bit clean, but there were still the problem of dirty ROMs. Surprisingly, the first solution to this flaw was published by software utility company Connectix, whose 1991 product MODE32 replaced every one of Apple’s ’dirty’ system software routines, making the system software 32-bit clean and enabling the use of all the RAM in the machine. Apple licensed the software from Connectix later in 1991 and distributed it for free. The Macintosh IIci and later computers had 32-bit clean ROMs.
However it was quite a while before applications were updated to remove all 24-bit dependencies, and System 7 provided a way to switch back to 24-bit mode if application incompatibilities were found. By the time of migration to the PowerPC and System 7.1.2, 32-bit cleanliness was mandatory for creating native applications.
Object orientation
The rise of object-oriented languages for programming the Mac — first Object Pascal, then later C++ — also caused problems for the memory model adopted. At first, it would seem natural that objects would be implemented via handles, to gain the advantage of being relocatable. However, these languages, as they were originally designed, used pointers for objects, which would lead to fragmentation issues. A solution, implemented by the THINK (later Symantec) compilers, was to use Handles internally for objects, but use a pointer syntax to access them. This seemed a good idea at first, but soon deep problems emerged, since programmers could not tell whether they were dealing with a relocatable or fixed block, and so had no way to know whether to take on the task of locking objects or not. Needless to say this led to huge numbers of bugs and problems with these early object implementations. Later compilers did not attempt to do this, but used real pointers, often implementing their own memory allocation schemes to workaround the Mac OS memory model.
While the Mac OS memory model, with all its inherent problems, remained this way right through to Mac OS 9, due to severe application compatibility constraints, the increasing availability of cheap RAM meant that by and large most users could upgrade their way out of a corner. The memory wasn’t used efficiently, but it was abundant enough that the issue never became critical. This is perhaps ironic given that the purpose of the original design was to maximise the use of very limited amounts of memory. Mac OS X finally does away with the whole scheme, implementing a modern sparse virtual memory scheme. A subset of the older memory model APIs still exist for compatibility as part of Carbon, but map to the modern memory manager (a threadsafe malloc implementation) underneath. Apple recommends that Mac OS X code use malloc and free ’almost exclusively’ (see [http://developer.apple.com/technotes/tn2005/tn2130.html Memory Allocation Recommendations on Mac OS X] ).
Updated: January 6, 2020 Home » Freeware and Software Reviews » System Optimization and Registry Cleaner
Increasingly both Microsoft Windows and Apple macOS are intelligent enough to manage the amount of RAM available in the system, especially newer operating system such as Windows 10 and macOSX. Memory optimization software is not necessary unless you are still using a very old OS such as XP or you have very little RAM to spare. Works great on Microsoft’s Windows 10 and Apple’s macOS.
Alternative 2020 Article ➤ 7 RAMDisk vs SSD – Ten Times Faster Read and Write Speed via RAM Virtual Disk↓ 01 – Memory Cleaner X | macOS
Memory Cleaner X monitors your memory usage and cleans up your Mac’s memory, increasing performance. Cached memory can take up the memory needed for new apps, and Memory Cleaner X increases performance by cleaning cached memory. Memory Cleaner X also monitors RAM usage on your computer, and you can free up unused memory in just one click. The application monitors RAM usage on your computer and frees up unused memory with one click. With Memory Cleaner X, you can easily manage your memory usage. An animated status icon in the menu bar shows you the percentage of memory being used, as well as memory cleaning being run. Features:
*Memory usage information displayed in the menu bar
*Memory usage per application
*Manual memory free up when needed
*Automatic memory free upMac Os X Memory Usage↓ 02 – CleanMem Free | Windows
CleanMem is still a set it and forget program and is totally free. When you install CleanMem it will auto run every 15 min by the Windows Task Scheduler. Once installed it is set it and forget it. Just as it always has been. You can configure CleanMem to do more advanced things such as ignore lists, only lists, and log files. These can be set by the CleanMem Settings program in the start menu.↓ 03 – Memory Clean 2 | macOS
Memory Clean is the ultimate app for optimizing your Mac’s memory and is best used after you have finished using a memory (RAM) intensive app or game. It replicates the feeling of a fresh system restart. Memory Clean works by purging the Mac’s inactive memory and is best used when you close an intensive program that you do not plan to use again quickly within a few hours.↓ 04 – RAMRush | Windows
RAMRush is a free memory management and optimization tool. It can efficiently optimize memory usages of your Windows system, free up physical RAM and make your system work better. RAMRush uses an intelligent way to manage the physical memory and lets the RAM work in a better performance. It will help you to prevent system crashes, memory leaks and keep your computer running more efficiently.
*Increase system performance
*Increase the amount of memory available
*Defragment system physical memory
*Recover memory from Windows applications
*Remove memory leaks
*Prevent system crashes caused by memory problems↓ 05 – Wise Memory Optimizer | Windows
Most PC users have known and unknown applications running in the background that take up your computer’s physical memory and thereby affect its performance. Wise Memory Optimizer helps you free up and tune up the physical memory taken up by some useless applications to boost PC performance. The application requires a pretty low quantity of CPU and system memory, has a good response time and rapidly finishes an optimization job. Better yet, it also has a portable version. You can drop the program files anywhere on the hard drive or a flash drive and run it on any computer without prior install operations.↓ 06 – Mz RAM Booster | Windows
Mz RAM Booster is a program created to improve the performance of your computer by auto-recovering RAM and fine tuning some Windows system settings! It uses minimal resources and almost no CPU time. Speed up your computer, stop memory leaks and increase free RAM.↓ 07 – Memory Cleaner | macOS
Memory Cleaner can increase your free memory with a simple click and monitor memory usage in the menubar. Memory Cleaner is the perfect tool to keep your computer going full speed and helps you to optimize your memory (RAM) usage with a simple click. Memory Cleaner keeps your systems memory (RAM) clean by monitoring and optimizing the memory usage. Helps you to quickly access detailed memory information and diagnosis from your menu bar and CLEAN your memory with a simple click. Main Features:
*One-click and automatic system memory optimization
*List of apps with significant memory usage
*Memory pressure meter and notifications
*Dynamic and customizable menu bar
*Detailed memory information↓ 08 – Memory Optimizer | Windows
Lacking memory? Optimize with Memory Optimizer. You’d be surprised how much you can recover! Understand your computer’s memory usage and keep it under control – Memory Optimizer will graph your computer’s memory showing you what’s using it and giving you an easy way to optimize it’s usage. Just click “Optimize” and speed your computer up immediately!↓ 09 – Mem Reduct | Windows
Lightweight real-time memory management application to monitor and clean system memory on your computer. The program used undocumented internal system features (Native API) to clear system cache (system working set, working set, standby page lists, modified page lists) with variable result ~10-50%. Application it is compatible with Windows XP SP3 and higher operating systems, but some general features available only since Windows Vista.↓ 10 – MemPlus | Windows
MemPlus can be used to monitor the RAM usage on your device. You can clear the memory of any non-essential processes by clicking the “Clear memory” button which is visible in the main window. This will clear both the working sets of processes and the FileSystem cache, if enabled. You also have the ability to clear the working set or FileSystem cache separately.
*RAM Optimizer – MemPlus can be used to reduce the amount of RAM that is being used by applications on your system. In essence, freeing up memory so that more memory is available to you!
*RAM Analyzer – MemPlus can help recover the specification of the RAM that is installed on your system. This information can be exported in TEXT, HTML, CSV and Excel formats.Recommended for you:Os X Version Mac
Download: http://gg.gg/np3be https://diarynote-jp.indered.space
*Mac Os X Memory Usage
*Os X Version Mac
System requirements. Apple officially supports virtual memory beginning with System 7, but Connectix Corporation works well under System 6, thanks to its Virtual software.Virtual Memory is permanently on beginning with Mac OS X; before this, it was recommended for all Power Macintosh computers. Only Macintosh computers with a Motorola 68030 processor can use Virtual Memory.
I would like to control the maximum memory, a process can use in Mac-OS X 10.8. I feel that setting ulimit -v should achieve the goals but doesn’t seem to be the case. I tried following simple comm. Jan 17, 2019 Any Mac that has an SD card slot and is running OS X 10.6.5 or later can use the exFAT file system. ExFAT is also supported in Boot Camp with Windows 7, 8.1, or 10 on any Mac made in 2011 or later with an SD card slot. Jun 10, 2007 I recently bought some new memory. When I put it in the second slot, my mac did not recognize it.
Historically, the Mac OS used a form of memory management that has fallen out of favour in modern systems. Criticism of this approach was one of the key areas addressed by the change to Mac OS X.
The original problem for the designers of the Macintosh was how to make optimum use of the 128 kB of RAM that the machine was equipped with. Since at that time the machine could only run one application program at a time, and there was no permanent secondary storage, the designers implemented a simple scheme which worked well with those particular constraints. However, that design choice did not scale well with the development of the machine, creating various difficulties for both programmers and users.
Fragmentation
The chief worry of the original designers appears to have been fragmentation—that is, repeated allocation and deallocation of memory through pointers leads to many small isolated areas of memory which cannot be used because they are too small, even though the total free memory may be sufficient to satisfy a particular request for memory. To solve this, Apple designers used the concept of a relocatable handle, a reference to memory which allowed the actual data referred to be moved without invalidating the handle. Apple’s scheme was simple - a handle was simply a pointer into a (non relocatable) table of further pointers, which in turn pointed to the data. If a memory request required compaction of memory, this was done and the table, called the master pointer block, was updated. The machine itself implemented two areas in the machine available for this scheme - the system heap (used for the OS), and the application heap. As long as only one application at a time was run, the system worked well. Since the entire application heap was dissolved when the application quit, fragmentation was minimized.
However, in addressing the fragmentation problem, all other issues were overlooked. The system heap was not protected from errant applications, and this was frequently the cause of major system problems and crashes. In addition, the handle-based approach also opened up a source of programming errors, where pointers to data within such relocatable blocks could not be guaranteed to remain valid across calls that might cause memory to move. In reality this was almost every system API that existed. Thus the onus was on the programmer not to create such pointers, or at least manage them very carefully. Since many programmers were not generally familiar with this approach, early Mac programs suffered frequently from faults arising from this - faults that very often went undetected until long after shipment.
Palm OS and 16-bit Windows uses a similar scheme for memory management. However, the Palm and Windows versions makes programmer error more difficult. For instance, in Mac OS to convert a handle to a pointer, a program just de-references the handle directly. However, if the handle is not locked, the pointer can become invalid quickly. Calls to lock and unlock handles are not balanced; ten calls to HLock are undone by a single call to HUnlock. In Palm OS and Windows, handles are opaque type and must be de-referenced with MemHandleLock on Palm OS or Global/LocalLock on Windows. When a Palm or Windows application is finished with a handle, it calls MemHandleUnlock or Global/LocalUnlock. Palm OS and Windows keeps a lock count for blocks; after three calls to MemHandleLock, a block will only become unlocked after three calls to MemHandleUnlock.
witcher
The situation worsened with the advent of Switcher, which was a way for the Mac to run multiple applications at once. This was a necessary step forward for users, who found the one-app-at-a-time approach very limiting. However, because Apple was now committed to its memory management model, as well as compatibility with existing applications, it was forced to adopt a scheme where each application was allocated its own heap from the available RAM. The amount of actual RAM allocated to each heap was set by a value coded into each application, set by the programmer. Invariably this value wasn’t enough for particular kinds of work, so the value setting had to be exposed to the user to allow them to tweak the heap size to suit their own requirements. This exposure of a technical implementation detail was very much against the grain of the Mac user philosophy. Apart from exposing users to esoteric technicalities, it was inefficient, since an application would grab (unwillingly) all of its allotted RAM, even if it left most of it subsequently unused. Another application might be memory starved, but was unable to utilise the free memory ’owned’ by another application.
Switcher became MultiFinder in System 4.2, which became the Process Manager in System 7, and by then the scheme was utterly entrenched. Apple made some attempts to work around the obvious limitations - temporary memory was one, where an application could ’borrow’ free RAM that lay outside of its heap for short periods, but this was unpopular with programmers so it largely failed to solve the problem. There was also an early virtual memory scheme, which attempted to solve the issue by making more memory available by paging unused portions to disk, but for most users with 68K Macintoshes, this did nothing but slow everything down without solving the memory problems themselves. By this time all machines had permanent hard disks and MMU chips, and so were equipped to adopt a far better approach. For some reason, Apple never made this a priority until Mac OS X, even though several schemes were suggested by outside developers that would retain compatibility while solving the overall memory management problem. Third party replacements for the Mac OS memory manager, such as Optimem, showed it could be done.
32-bit clean
Originally the Macintosh had 128 kB of RAM, with a limit of 512 kB. This was increased to 4 MB upon the introduction of the Macintosh Plus. These Macintosh computers used the 68000 CPU, a 32-bit processor, but only had 24 physical address lines. The 24 lines allowed the processor to address up to 16 MB of memory (224 bytes), which was seen as a sufficient amount at the time. However, the RAM limit in the Macintosh design was 4 MB of RAM and 4 MB of ROM, because of the structure of the memory map [http://www.osdata.com/system/physical/memmap.htm#MacPlus] . This was fixed by changing the memory map with the Macintosh II, allowing up to 8 MB of RAM.
Because memory was a scarce resource, the authors of the Mac OS decided to take advantage of the unused byte in each address. The original Memory Manager (up until the advent of System 7) placed flags in the high 8 bits of each 32-bit pointer and handle. Each address contained flags such as ’locked’, ’purgeable’, or ’resource’, which were stored in the master pointer table. When used as an actual address, these flags were masked off and ignored by the CPU.
While a good use of very limited RAM space, this design led to problems once Apple introduced the Macintosh II, which used the 32-bit Motorola 68020 CPU. The 68020 had 32 physical address lines and could address up to 4GB (232 bytes) of memory. The flags that the Memory Manager stored in the high byte of each pointer and handle were significant now, and could lead to addressing errors.
In theory, the architects of the Macintosh system software were free to change the ’flags in the high byte’ scheme to avoid this problem, and they did. For example, on the Macintosh II, HLock() was rewritten to implement handle locking in a way other than flagging the high bits of handles. However, many Macintosh application programmers — and a great deal of the Macintosh system software code itself, even the code in the ROMs (until the IIci, which made the ROM 32-bit clean) — accessed the flags directly rather than using the APIs, such as HLock(), which had been provided to manipulate them. By doing this they rendered their applications incompatible with true 32-bit addressing, and this became known as not being ’32-bit clean’.
In order to stop continual system crashes caused by this issue, System 6 and earlier running on a 68020 or a 68030 would force the CPU into 24-bit mode, and would only recognize and address the first 8 megabytes of RAM, an obvious flaw in machines whose hardware was wired to accept up to 128MB RAM — and whose product literature advertised this capability. With System 7, the Mac system software was finally made 32-bit clean, but there were still the problem of dirty ROMs. Surprisingly, the first solution to this flaw was published by software utility company Connectix, whose 1991 product MODE32 replaced every one of Apple’s ’dirty’ system software routines, making the system software 32-bit clean and enabling the use of all the RAM in the machine. Apple licensed the software from Connectix later in 1991 and distributed it for free. The Macintosh IIci and later computers had 32-bit clean ROMs.
However it was quite a while before applications were updated to remove all 24-bit dependencies, and System 7 provided a way to switch back to 24-bit mode if application incompatibilities were found. By the time of migration to the PowerPC and System 7.1.2, 32-bit cleanliness was mandatory for creating native applications.
Object orientation
The rise of object-oriented languages for programming the Mac — first Object Pascal, then later C++ — also caused problems for the memory model adopted. At first, it would seem natural that objects would be implemented via handles, to gain the advantage of being relocatable. However, these languages, as they were originally designed, used pointers for objects, which would lead to fragmentation issues. A solution, implemented by the THINK (later Symantec) compilers, was to use Handles internally for objects, but use a pointer syntax to access them. This seemed a good idea at first, but soon deep problems emerged, since programmers could not tell whether they were dealing with a relocatable or fixed block, and so had no way to know whether to take on the task of locking objects or not. Needless to say this led to huge numbers of bugs and problems with these early object implementations. Later compilers did not attempt to do this, but used real pointers, often implementing their own memory allocation schemes to workaround the Mac OS memory model.
While the Mac OS memory model, with all its inherent problems, remained this way right through to Mac OS 9, due to severe application compatibility constraints, the increasing availability of cheap RAM meant that by and large most users could upgrade their way out of a corner. The memory wasn’t used efficiently, but it was abundant enough that the issue never became critical. This is perhaps ironic given that the purpose of the original design was to maximise the use of very limited amounts of memory. Mac OS X finally does away with the whole scheme, implementing a modern sparse virtual memory scheme. A subset of the older memory model APIs still exist for compatibility as part of Carbon, but map to the modern memory manager (a threadsafe malloc implementation) underneath. Apple recommends that Mac OS X code use malloc and free ’almost exclusively’ (see [http://developer.apple.com/technotes/tn2005/tn2130.html Memory Allocation Recommendations on Mac OS X] ).
Updated: January 6, 2020 Home » Freeware and Software Reviews » System Optimization and Registry Cleaner
Increasingly both Microsoft Windows and Apple macOS are intelligent enough to manage the amount of RAM available in the system, especially newer operating system such as Windows 10 and macOSX. Memory optimization software is not necessary unless you are still using a very old OS such as XP or you have very little RAM to spare. Works great on Microsoft’s Windows 10 and Apple’s macOS.
Alternative 2020 Article ➤ 7 RAMDisk vs SSD – Ten Times Faster Read and Write Speed via RAM Virtual Disk↓ 01 – Memory Cleaner X | macOS
Memory Cleaner X monitors your memory usage and cleans up your Mac’s memory, increasing performance. Cached memory can take up the memory needed for new apps, and Memory Cleaner X increases performance by cleaning cached memory. Memory Cleaner X also monitors RAM usage on your computer, and you can free up unused memory in just one click. The application monitors RAM usage on your computer and frees up unused memory with one click. With Memory Cleaner X, you can easily manage your memory usage. An animated status icon in the menu bar shows you the percentage of memory being used, as well as memory cleaning being run. Features:
*Memory usage information displayed in the menu bar
*Memory usage per application
*Manual memory free up when needed
*Automatic memory free upMac Os X Memory Usage↓ 02 – CleanMem Free | Windows
CleanMem is still a set it and forget program and is totally free. When you install CleanMem it will auto run every 15 min by the Windows Task Scheduler. Once installed it is set it and forget it. Just as it always has been. You can configure CleanMem to do more advanced things such as ignore lists, only lists, and log files. These can be set by the CleanMem Settings program in the start menu.↓ 03 – Memory Clean 2 | macOS
Memory Clean is the ultimate app for optimizing your Mac’s memory and is best used after you have finished using a memory (RAM) intensive app or game. It replicates the feeling of a fresh system restart. Memory Clean works by purging the Mac’s inactive memory and is best used when you close an intensive program that you do not plan to use again quickly within a few hours.↓ 04 – RAMRush | Windows
RAMRush is a free memory management and optimization tool. It can efficiently optimize memory usages of your Windows system, free up physical RAM and make your system work better. RAMRush uses an intelligent way to manage the physical memory and lets the RAM work in a better performance. It will help you to prevent system crashes, memory leaks and keep your computer running more efficiently.
*Increase system performance
*Increase the amount of memory available
*Defragment system physical memory
*Recover memory from Windows applications
*Remove memory leaks
*Prevent system crashes caused by memory problems↓ 05 – Wise Memory Optimizer | Windows
Most PC users have known and unknown applications running in the background that take up your computer’s physical memory and thereby affect its performance. Wise Memory Optimizer helps you free up and tune up the physical memory taken up by some useless applications to boost PC performance. The application requires a pretty low quantity of CPU and system memory, has a good response time and rapidly finishes an optimization job. Better yet, it also has a portable version. You can drop the program files anywhere on the hard drive or a flash drive and run it on any computer without prior install operations.↓ 06 – Mz RAM Booster | Windows
Mz RAM Booster is a program created to improve the performance of your computer by auto-recovering RAM and fine tuning some Windows system settings! It uses minimal resources and almost no CPU time. Speed up your computer, stop memory leaks and increase free RAM.↓ 07 – Memory Cleaner | macOS
Memory Cleaner can increase your free memory with a simple click and monitor memory usage in the menubar. Memory Cleaner is the perfect tool to keep your computer going full speed and helps you to optimize your memory (RAM) usage with a simple click. Memory Cleaner keeps your systems memory (RAM) clean by monitoring and optimizing the memory usage. Helps you to quickly access detailed memory information and diagnosis from your menu bar and CLEAN your memory with a simple click. Main Features:
*One-click and automatic system memory optimization
*List of apps with significant memory usage
*Memory pressure meter and notifications
*Dynamic and customizable menu bar
*Detailed memory information↓ 08 – Memory Optimizer | Windows
Lacking memory? Optimize with Memory Optimizer. You’d be surprised how much you can recover! Understand your computer’s memory usage and keep it under control – Memory Optimizer will graph your computer’s memory showing you what’s using it and giving you an easy way to optimize it’s usage. Just click “Optimize” and speed your computer up immediately!↓ 09 – Mem Reduct | Windows
Lightweight real-time memory management application to monitor and clean system memory on your computer. The program used undocumented internal system features (Native API) to clear system cache (system working set, working set, standby page lists, modified page lists) with variable result ~10-50%. Application it is compatible with Windows XP SP3 and higher operating systems, but some general features available only since Windows Vista.↓ 10 – MemPlus | Windows
MemPlus can be used to monitor the RAM usage on your device. You can clear the memory of any non-essential processes by clicking the “Clear memory” button which is visible in the main window. This will clear both the working sets of processes and the FileSystem cache, if enabled. You also have the ability to clear the working set or FileSystem cache separately.
*RAM Optimizer – MemPlus can be used to reduce the amount of RAM that is being used by applications on your system. In essence, freeing up memory so that more memory is available to you!
*RAM Analyzer – MemPlus can help recover the specification of the RAM that is installed on your system. This information can be exported in TEXT, HTML, CSV and Excel formats.Recommended for you:Os X Version Mac
Download: http://gg.gg/np3be https://diarynote-jp.indered.space
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